Devil May Cry going to 360

Looks like Microsoft is applying its mammoth amount of capital to buy everything in the game industry.

Fuck them.

Stifle innovation buy purchasing competitors. What a worthless company.
 
Down boy... MS isn't doing jack shit like that these days. Companies are seeing a successful system, one which has around a 12 million installed user base and think..... "Hmmmmm will I make money keeping it on the PS3 which barely has 1 million world wide, or put it on another system with nearly 12 times that in which we could resonably expect to quadruple, or better, or sales". It's a business stand point you dumbass.

The PS3 is expenisve and hard to program for and at this time has a low amount of adopted buyers (and it looks like it will for a long time at 600). Companies are jumping ship for the system that they'll have more sales on.
 
Don't get me wrong, some of Capcom's games are fun but they've had a habit of making B title games lately. Having an exclusive Capcom game or losing it isn't exactly make or break for anyone.
 
They are, in effect, stifling innovation. I don't own a 360 or a PS3, just for the record.

This isn't that much different than buying off Bungie before the original XBox came out. Sure, on one level it may be about sales, but on the other, it's about reducing competition and subsequently starving the game industry.

Microsoft naturally wants developers to solely develop for the 360 and are willing to pay whatever it takes (because they can) to make this a reality. The game industry will ultimately suffer with this lack of competition and more importantly the advancements in computing. The hardware in the PS3 is way, way ahead of its time and by enticing developers to jump ship, Microsoft is reducing the dev teams that are pushing multi-core computing/gaming into the present and effectively delaying the multi-core paradigm for what could be YEARS.
 
Lost Planet, and Dead Rising were awesome. Resident Evil 4 is one of the best games of all time. And the last Devil May Cry was great. So I'm not sure what in the hell you're talking about.
 
I know, I said that I don't care because I got both systems, so, it's ok.
And if by this way they are gonna get more incomes, better, because I heard that they were not so good in the economics dept
 
Wow.... I thought it was just ignorance before but I see now... you're just a fucking idiot.

Stifling innovation... that's a new one. I guess the PS2 was stifling innovation too! Oh but the original Xbox caught on.... maybe Sony is just stiffening a dick up their own ass by selling a 600 dollar system with quite possibly the most horrid games to ever launch with a system.

Of the non-multiplatform games only 1, that's right 1, has gained an overal review score (as reported by www.gamerankings.com) of over 80% and that's Resistance. That's 1 of 5 incase you didn't know... it has only 5 non-multiplatform games at this point and even so, the multiplatform ones run better on the Xbox 360.

Having 3 games below 60% and one at 35% is absolutly ridiculous. Shit, they've even rushed a broken game out the door (Motorstorm) in Japan to try and boost their sales.

Sony is doing this to themself, MS has no blame in this other than they have a year head start (and probably will next generation too). They created a system that's expensive, has no games, is hard to program for AND are selling each system for about a 200-300 dollar loss (which is more than the original Xbox ever was ladies and gentlemen). No one's fucking them except themselves.



edit:

And when ever I hear someone touting the PS3's innovation, why is they always bring up the Cell Processor? Which is where I'm almost sure you were going. It's a multi-core processor, that's all it fucking is. Those have been around for years.... 2000 actually, IBM (which makes the 360's processor) released the first multicore processor. For your information, the xbox 360 uses a multicore processor. The only thing special about the Cell is that it has 9 dies, only 8 of which are actually used (I can't remember what the 9th is used for), however that doesn't mean jack shit and I don't feel like explaining how it works. If you're interested on how it works (which is somewhat interesting but for gaming applications it seems incredibly stupid), go google it.

However if you knew jack shit about how electronics work, the bottleneck for gaming is almost never with the CPU, it's with the GPU. In which case the GPU and it's architecture used in the Xbox 360 is clearly better. More memory bandwidth and a seperate memory die that allows for some of the fancier anti aliasing, better control of how images look in a 3d enviorment, and better image blending. This has been proven in graphics comparisons of multiplatform games where the 360's graphics are almost always clearly better and less jagged (which can be accredited to it's better architecture for FSAA). We'll also not go into how Direct X is better than OpenGL (I'm sure you can guess which system uses which....)
 
They aren't AAA games, that's what I'm talking about. They are B games. I found them fun, but they aren't system sellers. Read my comment again.
 
RE4 is definitely a system seller... Hell, look at what it did for the gamecube when it was released. For a little while those things were harder to get than wii's because of the demand for them once re4 came out. I do agree with whoever mentioned that most of their titles are B-A games and won't sell systems. They aren't bad titles however.
 
Cell isn't a multi-core processor. It has one core with smaller specialized units that do the majority of the multitasking. 7 SPEs and 1 PPE able to do (theoretically) 9 different thread applications at once. While the multiple core idea isn't innovating, how Sony approached it certainly different.

Sony's bottleneck is that they have no edram buffer like MS does. While the PS3 transfers at 25.6gb/s, the 360's edram transfers at 256gb/s. WOW.
 
I enjoyed DR a lot. If they had a better system for loading areas, tightened up the controls, and allowed you to have more than one save it definitely would've been an A game.
 
RE4 was a AAA game, easily. AAA doesn't just mean system seller. It's assigned to the games that have the big budgets, sell a shit ton, gets lots of attention, win GOTY, etc. RE4 sold over 3 million worldwide, and received many GOTY nominations, and awards.
 
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