Why were Japanese companies reluctant on direct import during the 80's?

tech3475

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During the 80's and the early 90's, a lot of Japanese companies tried to bring their products over to the US. Rather than just bring their stuff over directly, a lot of companies went for bizzare and just silly indirect adaptations. The two big ones in internet infamy are Doozy Bots, an aborted adaptation of SD Gundam rendered completely unrecognizable, and Mighty Orbots, which takes Roukshin Gattai Godmars and turns it into Scooby Doo with robots.

Now, when you have a 65 episode series (as God Mars did) why go through the trouble to make a new and most likely inferior product for Western shores, when that will most likely add up to more money? The end results were obvious (Orbots was canned after one season and Doozy Bots never saw the light of day) so why go through all that trouble, especially when your competitors found success with direct adaptation?
 
Both were made by TMS. Apparently in an attempt to market the idea and toy (The unreleased Orbots toy was a redone Godmars), they created a US targeted TV show that went over like a lead balloon. They probably would have sold more (as in- more than 0) toys if they just dubbed Godmars.
 
DoozyBots to me speaks of how little respect Sunrise have for Tomino's original work. People like to use the series to say 'lulz, SD Gundam suxxors!!" but look at it- it has nothing to do with Gundam aside from pinching mecha designs from it. Genuine SD Gundam at least reinforces the connection through homages and such. DoozyBots is like stealing the costume designs for all the masked heroes from DC in order to make a show about pro-masked wrestlers.
 
The big issue with Orbots was that Tonka sued over the name sounding too similar to Go-Bots, a suit not worth pursuing when the show did poorly on TV. While I don't know if they would have called the show "Godmars," "Corabining Six God Godmars", etc, it would have given the lawsuit a lot less to stand on.
 
The 80's just wasn't the right time for most of these things just yet, and we had to put up with such inferior products for the time being. Here's some others I can think of...

Mattel in the late 70's corabined several Japanese giant robot characters together (along with Rodan and Godzilla) for a successful toyline called "Shogun Warriors". Though none of the respective cartoons or comics were ever seen under this title (besides a few later released by Jim Terry Productions as Force Five), a comic book series was otherwise penned.Following that success, Mattel in the mid 80's released a series of pink, plastic figurines featuring crazy wrestling characters under the M.U.S.C.L.E. line that had very little connection to the Yudetamago's original "Kinnikuman" series besides the characters/designs. A video game released for the Nintendo Famicom was otherwise released for the NES too, but neither the cartoon series or manga were ever released stateside. http://www.youtube.com/watch?v=Ptz1LGriU18One of the first Dragon Ball games released in Japan for the Famicom was "Dragon Ball: Shen Long no Nazo". Developed by Bandai, the game was later released in America for the NES, though since Dragon Ball in either manga or anime form was not licensed yet in the US, the sprites, names and certain concepts in the game were changed (such as making Goku a monkey) and was retitled "Dragon Power".Of course you also had the multiple anime series corabined into one show formats too. Probably the best known out there is Robotech, taking Macross, Southern Cross and Mospaeda and creating a thorough timeline continuity between each show that the viewers followed from episode to episode. Voltron was another example where two separate shows were presented with separate teams that fight evil, Lion Force and Vehicle Team (Lion Force ended up being more popular in the end). Probably one of the more sadder excuses for such corabos might be Harmony Gold's "Captain Harlock & The Queen of a Thousand Years" and Saban's "Macron 1".Most often times it was just a matter of there not being a real home for any of this stuff unless you found a means to sneak it in. What worked back then doesn't so much now.


Someone did do a review about it here you can check out (namely on Godmars).

Here's another one about one of the Gobots toys having been originally a vehicle from Space Adventure Cobra!
 
A lot of the reason for this is summed up in the Bad Export for You entry, plus a big dose of Americans are Morons, on TVTropes.org, which can possibly be considered a subset of Adaptation Decay.

It may be bad form to post answers as links to another reference without further comment, but I don't have the attention span for that right now.
 
There are panels stretching over 2 hours that barely scratch the surface of all of this. The most basic way to put it is that marketers think their audiences are stupid and we frequently prove them correct. For anime in particular, many Japanese companies have particular ideas as to how their stuff should be presented in the USA and it doesn't matter what anyone over here says since the Japanese company is the right's holder and can do what they will with their stuff.
 
It's easy to place sole blame on Japanese companies for not being able to carry out a direct export of their shows to U.S. television without making strange changes to their properties, but they were only following the example set by Sandy Frank with Battle of the Planets. Battle of the Planets was a heavily reworked version of the first Gatchaman series that by that point was already some six years old - and even then the original 1972 version was deemed unsuitably violent for U.S. television. Yet the changes made to create Battle of the Planets worked - the series became a success.

Subsequent moderately successful anime imports were likewise subject to notable modification by U.S. producers in order to get the series on the air, like the truncated Force Five series, any nuraber of productions brought over by Harmony Gold, or even Saber Rider, which had new episodes animated for it to replace episodes deemed unsuitable in the Japanese original. A common trait of most of these series was that the U.S. producers often went out of their way to disguise the original productions' Japanese origins by removing all instances of Japanese text, etc.

This wasn't quite the same situation in most of Europe, parts of Asia and South America, where many contemporary anime series were imported into those countries in the 1980s just like any other series. True, imported anime in those countries may still have been subject to some simple censorship, but in essence the series were just dubbed and put onto TV with little further modifications, and no real obfuscation of their Japanese origins. And this happened with a lot of series at the time, especially in Europe. Yet the lucrative U.S. market remained very resistant to simple straightforward dubs of anime (since they had plenty of home-grown shows), and eventually some Japanese companies tried their own hand at modifying their properties to make them an easier sell.

Sunrise's DoozyBots is probably one of the worst examples in this regard, but there are other similar productions out there as well. TMS were rightfully very proud of their Space Cobra series and really wanted to sell it to the U.S. - but they knew it would be an uphill struggle. So to that end they simply made a new episode to sell a modified version of the concept. In that particular instance, the results weren't bad (although ironically to this day the Cobra series was never officially released in English), but it was an exception.

If there's anyone to blame, it would predictably U.S. TV producers who were never adventurous enough to put out unaltered anime, or run the risk of syndicating series less than 65 episodes long. Little wonder Japanese companies became as desperate as they did, as no matter how popular their series may have been in Europe, etc., they would have made much more out of them if they'd made it to the U.S. But in many cases that simply didn't happen at the time, and that's a large part of why so many popular 1980s anime series have no real fanbase in the U.S. - because they weren't dubbed and shown on TV back in the day.
 
That minimum 65 episode rule was a really big road block, that forced creations like Macross. Even Mobile Suit Gundam and various Sunrise at the time capped at the high 40's-low 50's.
 
In the end, you Europeans need to be thankful for what you had. We Americans got squat!


And why so few guys in their 30's and 40's had ever known about these shows to begin with by bothering to think outside the box.


American syndication at that time wanted a 13-week spread of 65 episodes much in the way Saturday morning was 13 episodes for a 13-week spread too, I guess in the end it comes down to nurabers though I think having anything between 40-60 episodes would've sufficed anyway for a daily syndie package.
 
Probably still wouldn't pick up a Tomino show even if they didn't have that restriction.

"Hey, look! Isn't that girl cute-OH MY GOD! SHE EXPLODED! AND THE OTHER KID PILOTS DIED! BUTCHER THE KILLER?!"

Good ole Zarabot 3.
 
Although the current situation wouldn't show it, as there's a heavier dose of fanservice/ecchi anime and Endless Eight Vol. 2 selling over 10,000 copies....

Maybe someone should tell Japan ADV's gone.
 
Bad dubbing is assuredly an issue. But to use character designs to make new, vastly inferior programs, that doesn't even seem cost efficient. At least with a bad dub you can argue it's more friendly to local television (a practice which is thankfully dying)
 
True indeed. They just didn't have the same content to think that what they did was a masterpiece or something that would last the test of time.


In most cases, exporting these productions was an afterthought and a curiosity they might learn from in the years down the road. Whereas in the US, the ability to produce those films that had global success wasn't a question over it's merit.


Again, the foreign market is just secondary or tertiary in the big picture.


Hopefully.


Stuff I would never buy in a zillion years!


Probably (let alone FUNimation nearly being the only game in town here).


Or else another case of just getting bad cartoons on either side of the Pacific.
 
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