Ultimate Guide To Folding@home

Livy said:
:D good luck to anyone whos gonna catch vb.

also lynx will probably be passing me soon.
Well done Livy.

If things don't improve I won't be passing anyone, I'm fed up of having my work lost by the servers, almost 1000 points so far since they introduced that so called "collection server". If I'd had those I really would be snapping at your heels.
 
hey there. i just found all this cool stuff & installed the program on my 2 computers. one runs 24/7, the other is about the same, xcept for an occasional restart. i plan to also install it on my parents' computer later which runs during the day.

the 2 comps are working on a size 400 WU each. B)
 
  • Athlon XP 2600+ with 1024MB DDR333, running 24/7 (my PC, mild constant usage plus occasional bursts of high usage ie. games)
  • Athlon XP 1700+ with 256MB DDR266, running 24/7 (mum and dad's PC, zero usage a lot of the time with occasional bouts of mild usage)
  • Celeron-M 1.13GHz with 256MB PC133, running most of the time at 66% (my laptop, sometimes off for several hours if I'm taking it into uni, plus I limit it to 66% throttle as I don't want to stress it too much)
 
Originally posted by jaigandhi5@31 January 2004 - 12:19
another quote:



but would this work on P4s?
I assume the windows client is optimized for Intel CPUs by default, and therefor Intel-based rigs don't need many switches.

Running Folding@Home has shown that AMD CPUs are awsome performers, but they need to be cared for, like any race-horse :rolleyes:

Folders on AMD CPUs have to find out which switches work best for them.
When you do want optimum performance you need a very stable machine with good cooling.
When you don't want optimum performance, you could fold without using a switch at all.

But, if you can't accept Lamsey outranking you ( like I can't ), you'll need the switches or a whole lot more machines. :01:

Fold on ! :)
 
Well, damn late but I just joined up.

Only have one computer though :( But every little bit helps I guess.
 
A WU is a work Unit. You have a tinker work unit and it will take you up to 4 days to complete. After you have completed it, it will be uploaded to the server and after a short time your name will appear among the team members names on the team page here http://vspx27.stanford.edu/cgi-bin/main.py...e&teamnum=34905 Your score will be added to the team's score. Each work unit that you complete will be added to your name. Please read the guide at the beginning of this thread for more information... oh and welcome and thanks for joining our team!!! :)
 
What's going on here?

If you look at the 24hr points avge, in most cases it is the weekly points divided by 7. But not always.

Livy: 61=395/6.5
Lamsey: 55=339/6
Dr Spud: 15=72/5
VB1234: 66=397/6
SummerLinda: 20=66/3

I realise that the stats are new and will probably correct themselves once they've been going a little longer, but can anyone explain these anomolies?
 
I am now 4th on that list with a grand total of 15 points/24 hours :hooray:

Although considering how I started at midnight and now have 100 points, I'm not exactly sure how they're calculating that...
 
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