Ultimate Guide To Folding@home

I was tempted to try out all this stuff but you people all scare me (specially with that thread in the lounge of "do you?" etc...,)


anyway - is it an automatic thing you just set your PC up for as I'd be more than willing to put all the PC's in this cyber cafe (in Thailand atm) onto it
 
Originally posted by lynx@26 June 2004 - 21:34
Finally.

20,000 points.

Watch out, VB, I'm after you. ;)
Congratulation lynx.
thmbup.gif


I'll even let you have a chance. I have taken one of my machines offline. :)
 
i was just about past the 4000 mark when it went offline. i should have about 105-110 wu when it comes back, they said about a day, which was about at 3am gmt. i think. so hopefully not long, also make sue ur credited for all your wu you have done, if nto post on the folding board and u will get creited for them manually.
 
I'm sure theres an easier way to explain this prog. :blink:

To much abracadabra in this thread to me. Thanks to Slinger i had it working in a few minutes, while reading this thread only gave my headaches.

You have got to remember that theres a lot of foreign non geeks on this board who would like to contribute as well.

Just my 2 cents :)
 
Originally posted by jaigandhi5@29 January 2004 - 19:22
btw i noe y bigdawgfox has so many WUs he went to his school..
Wrong, if that was the case, it would be saying more than just 1 active processor in Bigdawg's profile.

He has so many WU's because he overclocked unstably, and was bouncing WU's instead of completing them, they finish one frame, and fail and send in the work to the server, this, a WU is done, but no points are recieved, and a new WU is downloaded.
 
I think I'll just pause my hard earned little weeny WU until the server comes back up.
If I'm gonna get stuck with these damn Tinker units at least I want credit for them.

Lamsey...last I looked I was still 1000 points ahead of you.
I believe that I can mosey along in this lane for a while longer before you are inconvenienced. :P
 
You've only got one processor, but some parts of it are duplicated. These are the simpler components which don't produce much heat, such as the main instruction path, the arithmetic unit etc.

It has to report that it has 2 processors so that windows can schedule it to execute 2 tasks simultaneously. That effectively means that with two tasks which for the most part only use the duplicated parts you can get more performance out of the chip.

Unfortunately F@H mainly uses parts which aren't duplicated - the MME stuff and the FPU. These are complex units and produce large amounts of heat, which is why they aren't duplicated. So although you could have 2 copies of the program scheduled to run, in practice they would be waiting for the shared resources to be free.

There's even a down side to HT when you want to run another program, even with only one copy running. Windows sees that it has a spare "processor" which can run your prog, it doesn't know about the shared resources. So windows schedules your prog and doesn't bother interrupting the other FPU/MME intensive prog. If your prog uses the duplicated parts there's no problem, but if it uses the shared parts then it runs like a dog.

Nice one Intel - how to slow down our systems by not thinking out the problem. Nothing new there then. :dry:
 
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