ok, heres whats going on so far
i downloaded bitpim 1.0.6 and managed to connect my phone to it, but i had to set it as env2 and on port 3 or 4, but when i hit a dead end, i tried version 1.0.7, which actually has the option for env3, but no matter what i tried, i wasnt able to connect to my phone like i did with the other one
i went back to 1.0.6 so that i could connect and attempt the filesystem thing you told me
i'm honestly not sure if i'm even connected, but anyway, i found the ams folder, with diffrent numbered subfolders, but i have no clue where to put my ringtone
my choices are 15, 16, 17, 18 and 19
they contain different files, like png, .set, .mf, .map and so on...
so yeah, i dont know what to do now..
well, apparently marijuana affects the memory..
so i found two ringtone folders
one was in brew - mod - 10889 - ringtones
but that folder already contains the file i want to use as a ringtone, so.....i dont know...
the second folder was brew - shared - ringtone
but that one contains nothing..so i'll try to load it there and see what happens..
i downloaded bitpim 1.0.6 and managed to connect my phone to it, but i had to set it as env2 and on port 3 or 4, but when i hit a dead end, i tried version 1.0.7, which actually has the option for env3, but no matter what i tried, i wasnt able to connect to my phone like i did with the other one
i went back to 1.0.6 so that i could connect and attempt the filesystem thing you told me
i'm honestly not sure if i'm even connected, but anyway, i found the ams folder, with diffrent numbered subfolders, but i have no clue where to put my ringtone
my choices are 15, 16, 17, 18 and 19
they contain different files, like png, .set, .mf, .map and so on...
so yeah, i dont know what to do now..
well, apparently marijuana affects the memory..
so i found two ringtone folders
one was in brew - mod - 10889 - ringtones
but that folder already contains the file i want to use as a ringtone, so.....i dont know...
the second folder was brew - shared - ringtone
but that one contains nothing..so i'll try to load it there and see what happens..