Just started 3D game programming...what is good for a first project?

anonymous

New member
So, I just started 3d programming... I know most of the basics, drawing textures, z-values, camera positioning, etc. I can easily make a 3D environmet, such as a room, implement basic collision detection, and make a player walk around in it.

I want to work on a full game. I would prefer something that is easy enough for someone starting in 3D, but still teaches me new skills. Some of my ideas were:

-a sprite-based FPS (think Doom and Wolfenstein)

-top down game (think GTA)

-platformer (with jumping and different level platforms, it might not be good for a beginner, but, I may be willing to give may a shot)

-other (any ideas?)

Worth mentioning, I use Game Maker 7. It is simpler than other languages, but anyone from any programming language can help. I have different code, but I still have to handle the same challenges, so it's not like something relatively easy in C++ would be relatively hard in GM7, or vice-versa, so anyone can submit ideas.
 
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