i notice in most of the PS3 previews..

http://www.gamespot.com/ps3/action/lair/news.html?sid=6158383&mode=previews

i notice lair is a flying type game and so is warhark..i hope they at least incorperate it into other types of games

im gonna try look for the metalgear solid vid now
 
Most developers are either not revealing what they are doing with it or haven't mentioned it, it's not really something major right now
 
The no rumble thing is gonna get to me. At first I didn't care, but now I realize it's sort of become a part of the gaming experience on every system. Feeling Snake's heartbeat in MGS3 when things got stressful>*
 
that was another thing..

i liked the boomerang

but i bet its because at the last minute they decided to rush to get the tilt sensor in..they probably could not incorperate it into the boomerang given their time constraints, so they stuck with the conventional dual shock design..

sony sony sony
 
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