Good - opening first 30- 40 minutes, when they were setting up how utterly alone he is and how it was affecting his mental state. Um, the dog. Good actor that.
Bad - pretty much everything else. The zombies in Resident Evil (the PS2 game) were better than those in the film. I can only assume 90% of the budget went to Will Smith. Seeing as we're talking about plot holes, can I add mine?
- I too wondered why more significance wasn't made of the dummy being moved. If Neville moved it as part of a game to keep him sane, how did he avoid the trap the first time? If the zombies moved it, this suggests intelligent thinking on their part, as someone pointed out, which would have required Neville to come up with something more to survive than simply stay indoors when it's dark.
- I can just about accept that Neville was a high-ranking millitary officer
and an apparently world class virologist/ geneticist

rolleyes

with the means to build a huge lab in his house

rolleyes:

), but why did he take personal responsibility for finding a cure for the virus? He kept saying something about 'his area'. What, New York, viruses, order?
- Considering the lengths Neville - a hard-ass army officer - had to go to to survive, is it likely that a skinny woman with a small child could have survived that long?
- Why, exactly, was Neville stalking those animals? At first I thought it was for food, but it became apparent that wasn't a problem. For sport?
- And where did they come from? Zoos? The plains of the Serengetti?
- Why was every street gridlocked? Fair enough, everyone initially tried getting off the island, but when the bridges were blown up, did no-one try to get home, or to other places of apparent safety?
- How did the virus get off the island? Neville's wife initially tested positive, but she died almost immediately after being evacuated. If there was reason to believe it had already flown on one of the 10,009 trialists, what was the point of quarantining the island?
Yes - I do analyse things too much
