K
kazeno2
Guest
Hello,
As of the time of writing this, I'm just on the verge of finishing a game I've been working on, all that there's left to do is fix one last bug(That I know of) and make graphics for the menus of the game before I can send it out for bug testing.
Now, I've been wondering, the game isn't actually a full length adventure or action game or anything of the sort, I decided to go for the simple to learn, hard to master basic addicting game style, so I doubt it'll sell as well as it would otherwise online, but still, is there a way I might be able to profit from such a thing anywhere?
Details:
It's not final yet, but the size is about 1-2MB large.
Language is C++ using the SDL graphic library(Which I think might be troublesome to market online for such a project as well).
It's a very basic game, but it's rather fun and addicting.
I actually think it would've been better if it were made in Flash for one of those flash game sites, but I don't really know how to profit out of those either, nor how to port it over to Flash either.
Anything of the matter that could help?
As of the time of writing this, I'm just on the verge of finishing a game I've been working on, all that there's left to do is fix one last bug(That I know of) and make graphics for the menus of the game before I can send it out for bug testing.
Now, I've been wondering, the game isn't actually a full length adventure or action game or anything of the sort, I decided to go for the simple to learn, hard to master basic addicting game style, so I doubt it'll sell as well as it would otherwise online, but still, is there a way I might be able to profit from such a thing anywhere?
Details:
It's not final yet, but the size is about 1-2MB large.
Language is C++ using the SDL graphic library(Which I think might be troublesome to market online for such a project as well).
It's a very basic game, but it's rather fun and addicting.
I actually think it would've been better if it were made in Flash for one of those flash game sites, but I don't really know how to profit out of those either, nor how to port it over to Flash either.
Anything of the matter that could help?