A
Airea D
Guest
...the health bar to not...? ...say there is an error? I have the "Health controller" object, with a Draw event that specifies "Riolu" (player) as the object to follow. But when you press spacebar, the player attacks, therefore changing into an object that cannot be destroyed by enemies.
How do you get the health bar to not cause errors when you press spacebar and change into a different object?
NO codes please, I cannot execute them in this version.
How do you get the health bar to not cause errors when you press spacebar and change into a different object?
NO codes please, I cannot execute them in this version.