Flash Lite 2.1

Sandi T

New member
According to Adobe, Flash Lite 2.1 Player for Symbian has been released today!

Does that mean we'll be able to play movies like Youtube or Illwillpress or Homestarrunner now?
 
No, because it doesn't integrate at all with the browser, and there is no way to 'save' clips from YouTube, they are only available online.

-olly
 
I can't tell if it's working as well as it ought, but I downloaded my favorite flash movie that previously didn't play on Flash Lite 2.0, but it seems to play just fine on this version.
 
Will download and play around it. If it is just an update then it probably will not incorporate with regular *.swf files at all. After all they are two different developer kits.

Will read on notes (obviously I am a phone geek) and will post later tonight or tomorrow.

Cheers.
 
It doesn't jive with YouTube becasue (besides the browser integration factor) Flashlite 2.1 is based on Flash 7.0, and YouTube videos require Flash 8.0 at least.

-olly
 
Did they change? I'm running the new FP9 beta for linux, but I used to be able to watch youtube videos just fine with the ancient FP7/linux - the audio sync was horrible and it ate the CPU, but it worked.

I just downloaded the SIS installer, I'll try saving a youtube swf file and playing it on the handset directly if I can. I'm at least glad for the new FL 2.1, as many maps in SWF format that you can download require version 7 or higher to actually work, so at least I get that much!
 
I pulled that info straight off the Adobe FAQ on Flashlite 2.1 and YouTube, so YMMV according to how accurate Adobe is about their own producst lol.

Oh, and the new Flash 9 for *nix rocks my socks off!

-olly
 
Same, I installed it after I got home. First, you have to have enough free RAM which is a killer right away - a 9meg download of a Marilyn Manson video (Saint) was an immediate no-go, insufficient memory.

I grabbed this short clip: http://youtube.com/watch?v=p69Je7Xp4Xc and it came to about a 1.1meg SWF. It starts to load then returns a 'Problem with Content: 3' error. According to this guy's blog:

http://www.flashdevices.net/2006/01/flash-lite-player-error-codes.html

...it's just a general catchall error that the player doesn't like the SWF. Just to see what would happen, I just grabbed a short Google video (http://video.google.com/videoplay?docid=-5211284289456229575) and got the same results.

Oh well.
 
Old internet clips:

All your Base: not working, Error 1, insufficient memory, 1.59mb
Yatta: not working, Error 1, insufficient memory, 1.64mb
Banana Phone: working, but chugs at the end, 293 kb
 
Downloaded and ran. Much better than 2.0
(I liked the splash page, it fooled me for a brief second that my S60 seemed faster than it actually is. LOL

However I have yet to really see any huge improvement. Tried YouTube, got nothing.
I will try the mobile YouTube and report later.
 
Lol, like I said it's just what Adobe said on their FAQ.

You should give Flash 9 a try though, it opens up a lot of possibilities to *nix users that weren't open before. My wife likes to watch those streamed episodes available on ABC.com, which is now possible (and works well) with Fl 9.

-olly
 
I think the improvement we'll see (eventually, once app-writers get moving) is in actual Flash type stuff, since it's all about the ActionScript 2.0 support and more native Flash features. Taking a guess, this means more advanced games, more useful applications (I haven't checked, but in general the clientserver XML abilities should be way, way way better) and small widgets that can do more stuff.

Using videos as the sole litmus test is kind of unfair, it's not really the focus of Flash Lite on mobile devices. I see it as the beginning of people writing apps that can talk to servers (Flickr uploader? Blog poster? Online banking? Map directions?), just the way that Flash 7's release on the desktop paved the way from dumb intro splash pages to actual useful widgets on a website.
 
I tried it and it works fine.
But it doesn't overwrite the existing flash player 2.0 that comes with s60 3rd edition.
So you end up with two of them: one called "flash" and "flash player"
and the 2.1 versions starts with a unnecesary splash screen taking time to start.....
 
Do you guys have any Flash applications that are actually useful? I try and use my phone to the fullest but flash is one tool that I don't see as being much good for anything other than a simple diversion
 
I have one good one as an example, yes. Lemme zip it up on the phone and upload it for y'all... [insert pause here] OK the built in ZIP manager officially sucks. It'll zip files in subdirs, but not actually include the directories themselves.

Here's the page they came from: http://www.adobe.com/mobile/gallery/

If you can convince this webpage to work, you can download them from here:

http://www.adobe.com/cfusion/exchange/index.cfm#view=sn310&viewName=Flash%20Lite%20Exchange&loc=en_us

Try the "Travelers Language Survival Guide" for an interesting, concise example of something really neat. It's not very in depth, though - real simple. Others are just as interesting (like the Floogle thingy).
 
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