Calling a 3D cube drawing method more than once in JAVA?

Alicia

New member
I've drawn a 3D cube on an applet, it appeared fine, then I translated it to another coordinates and painted in again. So now I have both cubes on the applet.
But the second cube appeared distorted, How can I fix it???
I tried using a Buffered Image, it appeared fine, but in my project I'm not supposed to use it. Because at the end it's supposed to be animated all with translations and rotations. so using a Buffered Image would be useless here.
Any ideas?
 
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