Blog Talkback: Toons of the 2000s: The Fall and Rise (?) of 2D Animation - Part 1

maya gold

New member
I thought some of the 2D animation was good. In your Fox section, you forgot about the Simpsons Movie which was in 2D and was a success. Mainly, I do like the Pixar films and Blue Sky. You also forgot the CGI TMNT movie from a few years back.
 
There were definitely a few that I intentionally left out in order to get the post out on time. I may revisit them in the future.

Call b.s. on me if I'm incorrect, but The Simpsons Movie was done by Gracie and distributed by Fox, no? I'm pretty sure that's why I didn't cover it. I elected to not go over Teacher's Pet and Recess: School's Out, which were distributed by Disney, for the same reason. I heard TMNT was awesome-looking, but the plot non-existent. I have it on our DVD shelf, waiting to be viewed at a later date. But, yes, those are more examples of characterization and story being the foundation on which a film of that length must be built.

I enjoyed some of the 2D films too, but I can admit that they were definitely flawed during a time they needed to be stronger.

Quick example. I adore Fox's Anastasia. I thought the conversations between Anya and Dmitri were fairly authentic couple dialogue. I'll say that Once Upon a December, with its haunting melody, is bar none my favorite song from an animated film. The rest of the songs are entirely forgettable, which could be detrimental to an animated musical. Also, the heroine and villain have absolutely zero interaction until the end of the movie. Rasputin might as well have not been in it at all. Sadly, as I stated above, it was also very much derivative of what Disney was putting out at the time and they didn't do it any better.
 
Great article, I especially loved the Disney part since I'm such a big fan. Princess and the Frog looks like it will great and I believe it has the potential to help Traditional animation.
 
The 00's were a rough decade for theatrically released, traditionally animated films. 2D started as the dominant storytelling art form and found itself supplanted by CG midway into the decade. How did that happen? Is 2D doomed? To find our answer, we'll have to travel back to the 90's and explore the key factors that made 2D ripe for a fall from grace in the 00's.

Click here to read the rest of Part 1 of the Fall and Rise (?) of 2D Animation!

(Testing out our a new feature on the back end of our blog by adding an official talkback for this post.)
 
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