A Thundarr The Barbarian movie?

So how do you think they should handle Ookla's alien mount? (I'm sure the species has a name, I think Ariel mentioned it in one episode, but I don't remember what it was). Here's how I see it...

1) Every time Ookla monts the animal, both mount and rider are done in CGI. I know a lot of George Lucas fans out there would probably think this a great idea, but I disagree. The trick to using CGI is "Less is more". That's why The Fellowship Of The Ring, The Two Towers, and The Return Of The King were so much better than The Franchise Menace, Attack Of The Clowns, and Revenge Of The S#!t.

2) Use animatronic mounts for close ups of Ookla mounting, sitting on, and riding the creature, then switch to CGI for wide angle shots of Ookla and the others riding their mounts. This is what was done in the Jurassic Park and The Lord Of The Rings trilogies. I prefer this method to the first one.

3) Buy a baby draft horse, have it raised and trained as a mount. Then when it's full grown and ready to be ridden, fit it with a specially made Motion Capture Animation suit (like what Andy Serkis wore in The Lord Of The Rings when he played Gollum). Then whoever is playing Ookla will mount and ride him as written in the script. The computer geeks can then use the information captured by the suit to animate and fill in the creatures movements. This will keep everything looking natural and as real as possible.

4) A combination of #2 and #3, using the animatronic mounts for close ups and the MCA trained draft horse for wide angle shots. I like this plan best, as it helps keep the mount looking as real as possible at all times.
 
As you can probably tell, I'm quite interested in seeing Thundarr being made into a movie. There are a few reasons for this...

1) I truly believe it would make for an awsome live action movie.

2) Whenever a movie is based on a defunct television show that's not available on DVD is made, the original TV show always comes out on DVD right about the same time the movie hits theatres.

3) Often after a movie based on a cartoon comes out, they recreate the show for a new generation of audiences. Look at The X-Men and Teenage Mutant Ninja Turtles, What's New Scoobie Doo, etc.

If we're really lucky, we'll have #2 and #3!
 
There were a few other people I'd thought of for the role of Ookla, but I think they're less ideal for the role than the ones I've mentioned above.

1) Ron Perlman, who played Vincent on TV's Beauty & The Beast. After so many years in the role that made him famous, he's used to all the prosthetic make up. Problem is that while he's quite a big guy, he's no Great Khali. They'd have to do a bunch of green screen effects and CGI to make him look bigger, and then what would be the point?

2) Peter Mayhew, who played Chewbacca in Star Wars Episode III - VI and the Star Wars Holiday Special. Like Ron Pearlman, he's used to the prosthetic make up after all those years of playing Chewie. Unfortunately, moks are much thicker in the waist and broader in the shoulder than wookiees. The actor, while the right height, is the wrong girth.

3) Kareem Abdul Jabbar. He's the right height (around 7', I can't remember if he's under or over), has some acting experience (Bruce Lee's Game Of Death and various TV and movie cameos), and has studied kung fu under the tutelage of none other than Bruce Lee, so he can do many of his own stunts. He has the same problem as Chewbacca though, the right height but the wrong build. He'd be perfect as Chewie's nephew Lowbacca if George Lucas ever decides to do Star Wars Episode VII, VIII, and IX though.

4) That Romanian basketball player who starred in the movie My Giant with Billy Crystal. He's the right height and has at least some acting experience. Unfortunately he has the wrong girth.

5) The Chinese basketball player who was featured in a documentary a couple of years ago (something Yao? Yao something? I'm not a basketball fan). He also starred in a laptop computer TV commercial with little Verne Troyer. He has all the same benefits and hindrances as the last three entries.

6) Tall Paul. He was the scale double who played Aragorn, Gandalf, Borimir, and Legolas whenever they needed to be in a scene with Gimli or the hobbits and it would be too difficult to blue screen it.

7) Any of the people who played the non CGI wookiees in Star Wars Episode III. Perhaps the guy who played the other wookiee who helped Yoda escape Order 66 (I forget the character's name too). Unfortunately, many of them were NBA basketball players and most of those guys are long, lean and lanky.

Of course, the problem of the actors physique could be corrected by making the mok costumes with foam rubber fake muscles (kind of like the Ninja Turtles costumes in the original TMNT movie). It'll be a lot less comfortable to wear and harder to move around in, but it's doable.
 
Has anyone read the fan fiction stories on theThundarr website by Sheila Shillingburg? What were your thoughts?

The Magical Mystery Treasure was pretty good. She really captured the feel of a Thundarr story. I didn't care for How To Catch A Vampire though. She used too much Marvel Superheroes crossovers. The Incredible Hulk, The X-Men, Apocolypse, Sentinals, Hulk Busters, etc, etc, etc. I just couldn't get through it. In The Magical Mystery Treasure, The X-Men were mentioned but not really brought into the story. Then in How To Catch A Vampire it was like the Marvel Superheroes archives exploded and got dumped into the Thundarr Universe.

I think if Sheila wanted to have some comic/cartoon crossovers, she should have used characters from the same genre. Have Thundarr, Ookla, and Ariel travel back in time to meet King Arthur and The Knights Of The Round Table. Or travel even further back and meet Hercules, Iolas, Xena, Gabrielle, Autolocus, and Salmonius. Or travel to Hyboria and meet Conan, Jazmine, Prince Zula, Greywolf The Wizard, and Needle the Pheonix. Or maybe the kids from the Dungeons & Dragons cartoon could have returned to Earth, but found that they returned to Earth in the year 4000. Any of these would have been better than Thundarr and company meeting the entire Marvel Superhero and Villain roster.
 
If you take a closer look the next time you catch a Thundarr rerun, you'll notice that the paths Thundarr and the others ride their horses down are fairly free of debris. Usually there's one obsticle which Ariel and Thundarr both jump over effortlessly, then Ookla's mount lands on it and squashes it flat. Besides, there are plenty of camera tricks to make it appear as though you're riding a horse through wreckage areas while you're actually riding it through perfectly safe & clear streets. No studio would ever put such an expensive animal as a horse at risk of severe injury or death (especially after what happened to the tiger from the movie Beastmaster). It's too costly.
 
Here are the directors and producers I think would do the best job directing a Thundarr movie and why....

1) PETER JACKSON
PROS: He directed The Lord Of The Rings Trilogy and the upcoming Hobbit movies.
CONS: He mostly works with New Line Cinema, and Thundarr is owned by Warner Brothers.

2) RON HOWARD
PROS: He directed Willow, Apollo 13, and Ransom.
CONS: He mostly works with 20th Century Fox, and Thundarr is owned by Warner Brothers.

3) JOHN MILIUS
PROS: He wrote & directed Conan The Barbarian, and co-wrote Apocolypse Now and Sudden Impact (he came up with the line "Go ahead, make my day").
CONS: He mostly works with Universal, and Thundarr is owned by Warner Brothers.

4) ROB REINER
PROS: He directed The Princess Bride, When Harry Met Sally, & Ed TV.
CONS: While I love The Princess Bride, Thundarr would be a much darker story than what old "Meathead" usually makes. Also I don't know if he works with Warner Brothers.

5) TIM BURTON
PROS: He Directed Batman, Sleepy Hollow, and Sweeny Todd. The dark subject matter of Thundarr is right up his alley. He's just quirky enough that he might produce/direct a fans Thundarr script. And he often works with Warner Brothers, who own the rights to Thundarr.
CONS: He's also prone to taking creative liberties with the original subject matter. Sometimes this is a good thing (as with Sleepy Hollow), and sometimes not so good (The Planet Of The Apes).

6) GEORGE LUCAS
PROS: He did a great job with the original Star Wars Trilogy, as well as the first three Indiana Jones movies. Plus, any legal problems that may arize from the similarities between Thundarr and Star Wars would be more easily resolved if he were producer and/or director.
CONS: He really dropped the ball with his Star Wars prequels and fourth Indiana Jones movie. He's too enthralled with CGI technology, deciding to use CGI graphics rather than actual people/sets/locations/etc. Plus he works mainly with 20th Century Fox and Thundarr is owned by Warner Brothers.

7) OLIVER STONE
PROS: He did an excellent job with JFK, Platoon, and Natural Born Killers, and co-wrote the script for Conan The Barbarian.
CONS: Most of his recent films have stunk up the theatres, and I don't know if he works with Warner Brothers who own the rights to Thundarr.

8) STEVEN SPIELBERG
PROS: He did an excellent job on The Jurassic Park Trilogy, as well as the first three Indiana Jones movies and War Of The Worlds.
CONS: He kind of dropped the ball with the last Indiana Jones movie. Also I think he works mostly with 20th Century Fox, and Thundarr is owned by Warner Brothers.

9) QUENTIN TARANTINO
PROS: I hear he did quite a good job on Kill Bill Volumes 1 & 2, as well as Planet Terror (I can't attest to this myself as I haven't seen them yet). I have seen Sin City (which he co-directed), as well as directing Resevoir Dogs, True Romance, and Pulp Fiction, and I think he did an excellent job. He also likes the dark/violent material.
CONS: I don't know if any of his movies are from Warner Brothers, who own the rights to Thundarr.

10) JOSS WHEDON
PROS: He wrote the script for the original Buffy The Vampire Slayer movie, as well as Toy Story and Alien Resurection. He also wrote many of the stories for Buffy The Series, as well as producing the show. After that idiotic director totally ruined his vision for the original Buffy movie, he'd be far more likely to stick to the original story and make the least number of "Creative Enhansements". Also, he works mostly with Warner Brothers, who own the rights to Thundarr.
CONS: His willingness to produce unsolicited scripts is questionable.

There you have it, all the best choices to direct and/or produce Thundarr The Barbarian: The Movie. If you have a piece of fan fiction you'd like to submit as a movie script, I encourage you to send it to them. The worst that can happen is they throw it in the garbage without even looking at it. If you're lucky you'll get a form letter thanking you for your fan mail with a rubber stamp of the director's signature on it. Maybe even an 8"X10" autographed photo. If you're really lucky, you might even get a reply and and autographed photo that were actually written and signed by the director. If you're really, really, REALLY lucky, they'll actually agree to make the film and give you a writer's credit. That last one is highly improbable, but stranger things have been known to happen. You can find the addresses for where to send fanmail at www.movieeye.com. After that it's a crapshoot.
 
So, getting a little off topic, if they were to actually officially release Thundarr The Barbarian in a DVD boxed set, what kind of special features would you add to the package? If it were up to me, here's what I'd do...

1) Disks 1 through 4 would have all 21 episodes of Thundarr, digitally remastered with 5.1 Dolby Digital stereo sound. They would be shown in the chronilogical order of their original broadcast.

2) Each disk would have at least one episode with the option of episode long comentary. Personally I'd use the comentary of producers Joe Ruby and Ken Spears, writer Buzz Dixon, Nellie Bellflower (the actress who provided the voice of Ariel), and the Director Of Animation. The episodes to receive comentary tracks would be:

a) Disk 1: The Secret Of The Black Pearl (the world premier episode of Thundarr)

b) Disk 2: The Brotherhood Of Night

c) Disk 3: Battle Of The Barbarians

d) Disk 4: Last Train To Doomsday (featuring the return of the wizard Gemini).

3) Disk 5 will have all the special features, including a Making Of Featurette with interviews by the writers, producers, directors, and any surviving actors from the show. Also perhaps some former ABC executives who could tell us why such a popular show was cancelled prematurely, and Warner Brothers execs who can tell us why it took so damn long to get the show released on DVD. Any live action fan films (like the fan film Choices on the Dungeons & Dragons DVD boxed set) would be available. The Thundarr movie script of Buzz Dixon's performed in Radeo Play format (much as the Dungeons & Dragons episode Requiem was in their DVD boxed set). A Thundarr picture gallery. A DVD Rom option of getting the entire rules needed to play Under The Broken Moon: The Thundarr The Barbarian Role Playing Game. Buzz Dixon's Thundarr movie script written out.

4) A 5.5" X 7.5" mini comic book entitled Thundarr The Barbarian: Origins, written by Buzz Dixon and illustrated by Todd MacFarlain (Spawn), and will tell the story of the origins of the characters, how they met, and where Thundarr got his Sunsword.

5) A 15" X 22" poster of Thundarr, Ariel, and Ookla.
 
So how would you go about writing the Thundarr Movie? Here's my thoughts...

1) I would start the film with The Cataclysm. I wouldn't make a mention of the year like on the show (changing 1994 to 2094 or whatever), but rather write "Present Day". Then after some nifty CGI effects and destroying models and miniatures in front of a green screen, we see a ruined landscape with the caption "2000 years later".

2) I would then introduce Thundarr as a free barbarian, living a peaceful life with his tribe. The primary villain in the movie would then be introduced as Thundarr's village is attacked and everybody is either killed or enslaved. Obviously, Thundarr is one of the latter.

3) Once enslaved, this will be where he meets Ookla The Mok. Ookla's story is not so different from Thundarr's. They become friends. Perhaps they're forced to fight each other in a gladiatorial arena and Thundarr refuses to kill Ookla after defeating him, thus earning himself a lifelong companion and friend. How Thundarr learns to understand Mok could also be explained here. Perhaps he learned it after meeting Ookla, or maybe his village did trade with a tribe of moks and he learned it from them. Maybe Ookla was even a member of that tribe and he and Thundarr were aquainted before they were ever enslaved.

4) Ariel is introduced. Exactly how she is introduced I'm a little fuzzy on. In all the Thundarr lore I've been able to find, Thundarr and Ookla were enslaved by Ariel's wicked step-father, an evil wizard named Sabian. She then helped free all of Sabian's slaves and fled with Thundarr and Ookla. Why is unclear. It's always been obvious that Ariel is in love with Thundarr, perhaps her infatuation was her motivation.

5) While all Thundarr lore says Sabian was the wizard who enslaved Thundarr and Ookla, this being a movie they'll likely rewrite that part and make it a more recognizable wizard from the show. Most likely choice is Gemini, as he's the only wizard to be in more than one episode of Thundarr. I think he was supposed to be in one episode per season, but they cancelled the show midway through Season 2 so he only appeared twice. Of course, they might use Gemini as their villain but simply rename him Sabian.

6) After escaping their captors, Thundarr finds The Sunsword. I think he should aquire it in much the same way Conan found the Atlantian sword in Conan The Barbarian. It should be locked away in a tomb with its previous master. Thundarr picks it up and claims it as his own. And with its previous master dead, thus becomes the Sunswords new master.

7) Of course there should be a subplot and a final battle. I'd suggest using one of the stories from the series as the subplot. For example, assuming they use Gemini as the primary villain (or at least make Sabian look and act like Gemini), then they can use Thundarr Episode 1: Secret Of The Black Pearl as their subplot. Maybe Ariel steals The Black Pearl before setting Gemini/Sabian's slaves free. Then Gemini/Sabian tries to recapture them but the pearl protects them from his magic. Then after Thundarr finds his Sunsword, they go to the village of Manhatt. Gemini/Sabian follows them there and animates The Statue Of Liberty to attack them and the villagers. Thundarr defeats the automaton and the wizard the same way he did in the cartoon.

8) Thundarr, Ariel, and Ookla ride off together to seek adventure and fight for freedom. And of course Thundarr shouts "ARIEL! OOKLA! RIIIIDE!!
 
So what about a line of Thundarr toys? I know Toynami has put out a line of Thundarr action figures. Heck, I'm the one who posted the link on this thread! But I have a small problem with those action figures. It's the same problem I had with my A-Team action figures when I was a kid. We have all the heroes (back then Hannibal, B.A., Face, and Murdoch, today Thundarr, Ookla, and Ariel), but no one for them to fight, no one for them to save, nothing for them to do. Here's how I would design the toys...

1) I would make them fully posable, with bending knees, elbows, wrists, and ankles. Unlike the old He-Man, Star Wars, and Ken & Barbie dolls that could only bend at the shoulders and waists.

2) I would make them the same size as Ken & Barbie dolls, with synthetic hair and removable/replacable/interchangable clothing and accessories. This has two benefits. (a) It allows the toy manufacturers to make more money by also selling alternate and/or replacement outfits for the action figures. And (b), if a kid only has Thundarr, Ariel, and Ookla to play with, he can use his sister's Ken & Barbie dolls as villains to be fought and/or victims to be rescued.

3) Perhaps most importantly, I would make figures of other characters from the show. There were 21 episodes of Thundarr. Even when you subtract the few episodes where the key villain wasn't a wizard, you still have about 20 wizards that could be made into action figures. In Challenge Of The Wizards there were four evil wizards. And In Wizards War there were two. In addition to all of the wizards, there were also all the lackies and henchmen. The groundlings and robot knights from Secret Of The Black Pearl. The carocks from Harvest Of Doom. The pirates from Treasure Of The Moks. The tiger-man mutants from Den Of The Sleeping Demon. The hawk-man mutants from Last Train To Doomsday. The list goes on and on. In addition, friends and allies could be made as well. Like the Chieftan from the moks tribe in Treasure Of The Moks. Or Shara The Barbarian and Merlik The Sorcerer from Den Of The Sleeping Demon. Or the three women from The Prophesy Of Peril. Or Tai, the swamp urchin from Harvest Of Doom. They can even make numerous generic villagers and moks from many of the episodes.

4) And finally, I would make several accessories for the action figures. Things like Thundarr and Ariel's horses, Ookla's equart, Tai's train, the various tanks and transports used by the various villains on the show, as well as the many generic monsters (dragons, giant rats, giant robot gorilla, etc) that Thundarr and his friends had battled throughout the show.
 
Have any of you ever heard of Atom Films? It's a website fo people to post home made fan films, music videos, and other short films. They have an entire section devoted to Star Wars fan films. I looked, but there aren't any Thundarr fan films listed. However, that doesn't mean there couldn't be in the future. The address is www.atom.com/spotlights/starwars/challenge/awards.html. They also have downloadable sound effects for lightsaber battles and blasters. And there are links to other sites which have more info on how to make professional looking lightsaber duels and blaster battles on your home computer. One of those sites is www.theforce.net. The thread pertaining to lightsabers is http://boards.theforce.net/fan_films...268323/p1/?221.

Now I know that this is a thread about a Thundarr movie and not Star Wars, but much of what was in the show was inspired by and an homage to (some might even say ripped off from) Star Wars. Namely the Sunsword and moks. Thus, if any of us were to make a Thundarr fan film, it would make alot of sense and things much simpler to borrow the visual and sound effects used in making Star Wars fan films. And don't worry about copy rights. George Lucas is well aware of the existance of Star Wars fan films, and of Atom Films in particular, and he rather enjoys them. As a matter of fact, he gives an award to the best Star Wars fan film on Atom.com every year. And as for Warner Brothers, as long as nobody's profitting from the making of any fan fiction or fan films I don't think there's any copy right law violation. If there were, Thundarr.com wouldn't be able to post those crappy stories by Shiela Shellinburgh or even exist at all. So if any of you have any thoughts of maybe making a short, live action Thundarr fan film, I say "Go for it, and post the link here!".
 
Someone spliced together scenes from Deep Impact, Conan The Barbarian, The Fantastic 4, and Return Of The Jedi and made a Thundarr The Barbarian movie trailer and posted it on You Tube. I'm not sure what they did for a voice over as I was using the computer at the public library and didn't have headphones plugged into the computer at the time. It was still kind of interesting to watch though. But to be honest, I'm pretty sure I could have done better if I had the equipment. If you want to watch it, here's the link:
http://ca.youtube.com/watch?v=qHuQzxMQi6M

Personally, I would have spliced together scenes from Deep Impact, Armageddon, Volcano, Superman, The Planet Of The Apes, Underworld, T2: Judgement Day, Return Of The Jedi, The Masters Of The Universe, TV's Beauty & The Beast, The Scorpion King, Buffy The Vampire Slayer, and The Fantastic 4. Here's what I would have done. I would have used the naration from the opening sequence of the cartoon as the trailers voiceover. Then I would choose scenes from the above listed movies which closely match the scenes from the TV shows opening sequence.

"In the year 1994 a runaway planet hurtles between The Earth and The Moon, unleashing cosmic destruction!"

A scene of the comet heading toward The Earth in Deep Impact.

"Man's civilization is cast in ruin."

The scenes where the tidal wave wipes out the entire Pacific West Coast in Deep Impact, the asteroid destroying Rome in Armageddon, the earth splitting and the dam breaking in Superman, and The Labraya Tar Pits erupting and spewing out lava in Volcano.

"2000 years later, Earth is reborn. A new world rises from the old."

The famous Statue Of Liberty scene from Planet Of The Apes.

"A world of savagery, ..."

A pack of lycans charging from Underworld.

"... super science, ..."

A bunch of terminators walking about without there skins and shooting their laser cannons from T2: Judgement Day.

"... and sorcery."

Emperor Palpatine shooting Dark Force Lightning from his figertips in Return Of The Jedi.

"But one man bursts his bonds to fight for justice."

Dulph Lundgren as He-Man breaking his shackles near the end of The Masters Of The Universe.

"With his companions Ookla The Mok..."

Ron Perlman as Vincent roaring on TV's Beauty & the Beast.

"... and Princess Ariel."

Kelly Hu as the sorceress in The Scorpion King pulling a live cobra out of a clay jug by its tail and using it as a whip.

"He pits his strength, his courage, and his fabulous Sun Sword..."

He-Man picking up and throwing an enemy in Masters Of The Universe, then attacking a large number of opponents, then his first strike in the final battle with Skeletor (who's now in golden armour).

"... against the forces of evil."

Dr. Doom shooting lightning from his fingertips on the streets of New York in The Fantastic 4, Willow shooting lightning from her hands in the episode Hell Hath No Fury Like A Wicca Scorned, the two part season finale of Buffy The Vampire Slayer Season 6, and Skeletor sitting on his throne early on in The Masters Of The Universe.

"He is, THUNDARR THE BARBARIAN!"

He-Man holding up the Power Sword and shouting "I HAVE THE POWER!" from Masters Of The Universe.

Splice those scenes together and you'll have a movie trailer that'll look alot more like a legitimate Thundarr Movie.
 
I read that too. I've been looking on the internet to see if Buzz Dixon's script had been leaked to any websites, but it doesn't look like it has. I've also been looking to try and find any Thundarr fan fiction movie scripts. Unfortunately it looks like the only Thundarr fan fiction on the net is that crap written by Shiela Shillenberg on www.thundarr.com. I urge all Thundarr fans to write your own fan fiction stories and post them on the net. Hopefully there are better stories out there.
 
If I were to make a live action Thundarr fan film, I'd probably start off with a live action version of the show's opening. Just film a bunch of scenes with Thundarr, Ariel, Ookla, and Gemini, then mix them with a CGI recreation of The Cataclysm that was shown in the cartoon. Would actually make for a good trailer to pitch to movie producers too.
 
I've found a website for posting Fan Fiction stories. It's www.fanfiction.net. They have sections for movies, TV shows, books, comics, and cartoons. Their cartoon section doesn't have any entries for Thundarr, but it could. If any of you have any creative writing talent, I urge you to write a Thundarr story and post it on www.fanfiction.net. I'm part way through a story myself, in which Thundarr, Ariel, and Ookla meet and team up with the kids from the Dungeons & Dragons cartoon to defeat the team of Venger and Sabian. So far I've just got past the introductions.
 
Here's another Thundarr idea. What about a Thundarr The Barbarian video arcade game? It would be like the old Ninja Turtles game, mixed with the Dungeons & Dragons: Shadow over Mystara and X-Men arcade games. Here's how I see it...

a) It's a multiplayer game with three joysticks, one for Thundarr, one for Ariel, and one for Ookla. Whichever character you put quarters in for is the character you end up playing.
b) Each joystick has four buttons next to it, Jump, Kick, Punch, and Special. Thundarr's "Special" button allows him to take out and put away his Sunsword. While his Sunsword is in hand and activated, "Punch" causes him to attack with the Sunsword. Pressing Ookla's "Special" button causes Ookla to shoot a stun arrow. Ariel's "Special" button causes her to shoot magical blasts from her hands.
c) Certain items in the game can be picked up or dragged by the characters for various reasons. Ookla can pick up a car and throw it at his enemies, or pick up a steel beam and use it as a club. Thundarr can push a boulder in front of a cave opening to keep groundlings from coming out, etc.
d) There will be 22 levels to the game. Level One will be where Thundarr, Ariel, and Ookla escape from the wizard Sabian's dungeon and Thundarr aquires his Sunsword. This is hinted to in the show's opening credits and in the dialogue of various episodes, and is explained in more detail on the net, but never truly seen. Levels Two through Twentytwo are based on the twentyone episodes of the show, starting with Secret Of The Black Pearl as Level Two, and wrapping the game with Last Train To Doomsday for Level Twentytwo.

I Know. The last episode of Thundarr wasn't Last Train To Doomsday, it was Trial By Terror. But Trial by Terror was such a weak episode compared to the others, I just can't see ending the game with it. My bootleg DVDs of Thundarr has Prophesy Of Peril as the last episode of Disk 4 (probably for the same reason). But for a video game, Last Train To Doomsday makes the most sense, as it's the only episode in which a wizard Thundarr has defeated (in this case, Gemini) comes back for revenge. It was also one of Thundarr's most challenging adventures, which put him in greater peril than any other. That makes it the perfect way to end the video game.
 
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