What does this error in Call of Duty World at War mean?

raj

New member
I got this error message in Call of Duty: World at War for the PC.

Can someone please explain it to me and tell me how to fix it?

I've already tried running the program in Compatibility Mode for Windows XP SP2.
No luck.

ERROR:
----- Initializing Renderer ----
execing ragdoll.cfg from disk
----- Client Initialization -----
----- Client Initialization Complete -----
Trying SMP acceleration...
...succeeded.
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Shader model 2.0 code path is available.
Shader model 3.0 code path is available.
Using Shader model 3.0 code path because it is the best available path on this hardware.
Attempting 800 x 600 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Using 4x anti-aliasing
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Loading fastfile code_post_gfx
Loading fastfile ui
Loading fastfile common
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
Initializing static model cache...
Initializing dynamic buffers...
Initializing particle cloud buffer...
Creating Direct3D queries...
Loading fastfile 'code_post_gfx'
used 1.13 MB memory in DB alloc
Loading fastfile 'ui'
used 39.48 MB memory in DB alloc
Setting initial state...
DirectX reports 512 MB of video memory and 1970 MB of available texture memory.
Using video memory size to cap used texture memory at 496 MB.
Texture detail is set automatically.
Using picmip 0 on most textures, 0 on normal maps, and 3 on specular maps
Error: Could not load material "water_droplet".
Error: Could not load material "water_dynamic_spray".

------- sound system initialization -------
------- sound system successfully initialized -------
--------------
GamerProfile_UpdateProfileFromDvars(0):
"mis_01" = "0".
"mis_difficulty" = "00000000000000000000000000000000000000000000000000".
"cheat_points" = "0".
"cheat_items_set1" = "0".
"cheat_items_set2" = "0".
"takeCoverWarnings" = "-1".
"r_gamma" = "1".
"snd_volume" = "".
"ps3_voiceSpeakerGain" = "".
Hostname: Raj-PC
PC IP: 192.168.1.3
end $init 2575 ms
--- Common Initialization Complete ---
Waited 257 msec for asset 'loadscreen_mak' of type 'material'.
Waited 15 msec for asset 'loadscreen_pel1' of type 'material'.
Waited 17 msec for asset 'loadscreen_see1' of type 'material'.
Waited 15 msec for asset 'playlist_sp_recr' of type 'material'.
Working directory: C:\Program Files\Activision\Call of Duty - World at War
PunkBuster Client: Warning: Corrupted Interface
PunkBuster Client: Attempting to resolve master2.evenbalance.com
PunkBuster Client: Resolved to [204.15.228.214] (14)
PunkBuster Client: PunkBuster Client (v2.080 | A0) Enabled
Server: PB Log File C:\Program Files\Activision\Call of Duty - World at
War\pb\svlogs{rss:Content}000001.log Opened for WAW (w)
Server: File Write/Creation Error (pbsv.dat)
Server: 0 Power Players loaded from C:\Program Files\Activision\Call of Duty - World at
War\pb\pbpower.dat
Server: 0 PB Rcon Filters loaded from C:\Program Files\Activision\Call of Duty - World at
War\pb\pbrcon.dat
Server: 0 Map lines loaded from C:\Program Files\Activision\Call of Duty - World at
War\pb\pbsvmaps.cfg
Server: Attempting to resolve master1.evenbalance.com
Server: Resolved to [66.36.231.175]
Server: CRITICAL ERROR: Cannot Load C:\Program Files\Activision\Call of Duty - World at
War\pb\pbcls.dll
Server: CRITICAL ERROR: Cannot Load C:\Program Files\Activision\Call of Duty - World at
War\pb\pbags.dll
Server: PunkBuster Server (v1.680 | A0 C0.000) Enabled
Huffman Took 2 Milliseconds
PunkBuster Client: Game Version [Call of Duty COD_WaW build 1.0.872 CL(0) JADAMS2 Fri Oct 10
18:27:00 2008 win-x86]
Connecting to Demonware...
Controller #0 signed in locally
PunkBuster Client: Failed to extract file: C:\Program Files\Activision\Call of Duty - World at
War\pb\PnkBstrB.exe
PunkBuster Client: PB Services socket initialized
DW_DNS_RESOLVING
DW_DNS_RESOLVING

DW_GETUSERNAMES(11 msecs)
Retrieving usernames
Retrieving usernames.
Retrieving usernames..
Retrieving usernames...
Retrieving usernames....
Retrieving usernames....
'6' is not a valid value for dvar 'dw_numaccounts'
Domain is any integer from -1 to 5

Populated dw_user dvars with 6 accounts
Einskaldir
Alex-M3rcer
paulzzzzz
qweadas
ddede
Zandem
Attempting to login with username , but username doesn't match list from Demonware. Hax?
Loading fastfile 'common'
used 41.51 MB memory in DB alloc
Save Message First Frame Shown: 5698
Connecting to Demonware...
DW_DNS_RESOLVING
DW_DNS_RESOLVING

DW_GETUSERNAMES(11 msecs)
Retrieving usernames
Retrieving usernames.
Retrieving usernames..
Retrieving usernames...
Retrieving usernames....
Retrieving usernames.....
Retrieving usernames.....
'6' is not a valid
 
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