Originally published November 4, 2013 at 1:11 AM | Page modified November 4, 2013 at 7:43 AM
Bellevue game company Valve didn’t particularly want to overhaul the entertainment PC business.
But the big industry players were dropping the ball, from Valve’s perspective.
So in addition to building blockbuster games and running one of the world’s leading gaming networks and storefronts, Valve taught itself to build computers. And operating systems. And game controllers.
It’s an audacious effort to convince the vast and established PC industry that there’s another path to the living room besides the one blazed by Microsoft and Intel.
It’s also unclear how many of Valve’s 65
Bellevue game company Valve didn’t particularly want to overhaul the entertainment PC business.
But the big industry players were dropping the ball, from Valve’s perspective.
So in addition to building blockbuster games and running one of the world’s leading gaming networks and storefronts, Valve taught itself to build computers. And operating systems. And game controllers.
It’s an audacious effort to convince the vast and established PC industry that there’s another path to the living room besides the one blazed by Microsoft and Intel.
It’s also unclear how many of Valve’s 65