...Recap at least 3 of the fo? Unit 1 DB: In a Discussion Board post of at least 350 words, discuss the following: Recap at least 3 of the following aspects of the Alice interface: 1. What the 5 tabs are when you open up Alice 2. The windows available when you are creating or viewing an Alice World 3. How you save Alice Worlds 4. How to open Alice Worlds 5. How to add objects to an Alice World 6. How to create and modify methods in an Alice World Include an example of how you would solve a real-world problem using programming skills.
Unit 1 IP: Use Alice to create a basic world. Create an Alice world with the following: 1 object in the background that looks like it is in the distance 1 character in the foreground that is facing the camera. The character needs to perform 4 methods (actions).
Unit 2 DB: The following code is an example of code for something you will be working on in the future. Although you cannot use this code, you will have the benefit of getting to discuss this code with others. Based on the following code, answer 3 or more of the following questions. What does the [Obj] Who represent? How do you create a new object and a new parameter? What does the code statement "who set value to anubis (cleopatra and pharaoh)" do? What do "turn right 0.25 revolutions," "turn right 0.25 revolutions," and "turn right .5 revolutions" do? What do the code statements that move and turn the camera do for the program? Talk about them one at a time. What does the Mummy Resize code statement do? What do the code statements to move Cleopatra up and down 1 meter do for the program? At this time, only simple methods and parameters are being used. world.march ( [Obj] who) No variables who set value to Anubis who set value to Cleopatra who set value to pharaoh anubis turn right 0.25 revolutions cleopatra turn right 0.25 revolutions pharaoh turn right 0.25 revolutions anubis move forward 3 meters camera move amount = 2 meters toward target = Cleopatra cleopatra move forward 3 meters camera move amount = 4 meters toward target = Anubis camera turn to face Cleopatra camera move backward 5 meters pharaoh move forward 3 meters anubis turn right 0.25 revolutions cleopatra turn right 0.25 revolutions pharaoh turn right 0.25 revolutions anubis move forward 2 meters cleopatra move forward 2 meters pharaoh move forward 2 meters cleopatra move up 1 meter cleopatra move down 1 meter cleopatra say Oh no....NO, NO, NO, it's the MUMMY! mummy resize 4 mummy say I will get YOU!!!! anubis turn right 0.5 revolutions cleopatra turn right 0.5 revolutions pharaoh turn right 0.5 revolutions pharaoh move forward 10 meters cleopatra move forward 10 meters anubis move forward 10 meters
UNIT 2 IP: Use Alice to create a basic world. Create an Alice world with the following elements: 1
Unit 1 IP: Use Alice to create a basic world. Create an Alice world with the following: 1 object in the background that looks like it is in the distance 1 character in the foreground that is facing the camera. The character needs to perform 4 methods (actions).
Unit 2 DB: The following code is an example of code for something you will be working on in the future. Although you cannot use this code, you will have the benefit of getting to discuss this code with others. Based on the following code, answer 3 or more of the following questions. What does the [Obj] Who represent? How do you create a new object and a new parameter? What does the code statement "who set value to anubis (cleopatra and pharaoh)" do? What do "turn right 0.25 revolutions," "turn right 0.25 revolutions," and "turn right .5 revolutions" do? What do the code statements that move and turn the camera do for the program? Talk about them one at a time. What does the Mummy Resize code statement do? What do the code statements to move Cleopatra up and down 1 meter do for the program? At this time, only simple methods and parameters are being used. world.march ( [Obj] who) No variables who set value to Anubis who set value to Cleopatra who set value to pharaoh anubis turn right 0.25 revolutions cleopatra turn right 0.25 revolutions pharaoh turn right 0.25 revolutions anubis move forward 3 meters camera move amount = 2 meters toward target = Cleopatra cleopatra move forward 3 meters camera move amount = 4 meters toward target = Anubis camera turn to face Cleopatra camera move backward 5 meters pharaoh move forward 3 meters anubis turn right 0.25 revolutions cleopatra turn right 0.25 revolutions pharaoh turn right 0.25 revolutions anubis move forward 2 meters cleopatra move forward 2 meters pharaoh move forward 2 meters cleopatra move up 1 meter cleopatra move down 1 meter cleopatra say Oh no....NO, NO, NO, it's the MUMMY! mummy resize 4 mummy say I will get YOU!!!! anubis turn right 0.5 revolutions cleopatra turn right 0.5 revolutions pharaoh turn right 0.5 revolutions pharaoh move forward 10 meters cleopatra move forward 10 meters anubis move forward 10 meters
UNIT 2 IP: Use Alice to create a basic world. Create an Alice world with the following elements: 1