Trouble running Daedalus on my PSP with Goldeneye 007?

  • Thread starter Thread starter Tory B
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Tory B

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I'm running Daedalus R13 on my PSP, CFW 3.90 M33-3. Is it my settings that make it screw up Goldeneye all the time? Goldeneye is my favorite game, and since my N64 cartridge got smashed a few years ago, I've been looking for something to bring it back. Then I got something to bring it back and it dont work. what the hell man? im running it at these settings:

Global Settings: Not Displaying framerate; fullscreen viewport size; stick deadzone: 23/100; software clipping enabled.

Preferences for GoldenEye ROM: Texture update check: every 10 frames; Frameskip 5; Limit Framerate: yes; Dynamic Recompiliation enabled, Dynamic Stack Optimisation enabled, Audio enabled, Adjust frequency disabled, controller DPad.

The farthest i ever got in the game with these settings is at the dam level getting shot at by the first dude there.
 
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