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Nintendo certainly created a stir when it introduced motion-sensing controls to the video game industry, but subsequent developments that are no more than a year or two from fruition are already threatening to confine this relatively new technology to the proverbial scrap-heap. The latest of these is PrimeSense, a 3D camera that allows devices like televisions to ‘see a view of the surrounding area’ by scanning a room to determine who is present through a combination of shape recognition and thermal imaging...
Tags: 3D, Consumer Electronics, Gaming, motion, Surveillance, TV, Virtual
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