KZ3 Controls my take: Don't like the sprint, no lag, ok w/ heaviness but prefer...

NoName

New member
...bfbc2's gun control.? This is from beta experience. Don't know if i played enough to comment but maybe some of you will agree with me. I do prefer games to have very precise arcade controls like COD MW the most where i can stop at a time & there isn't resistance to turning my gun instantly to shoot. I also play BFBC2 which i love. I think BC2's animation being clunky is its weakness. I dont' really feel that from killzone 3.

I don't mind GG trying to add weight to the game & i think they did a decent jobmaking the character controls feel like they are wearing heavy gear & using heavy gun that is why their movement will be more sluggish. So i think they set out to got the control the way they intended while making the game more accessible for everyone. But i think the amount of heaviness like bc2's controls would of been enough. I prefer a little less heavy like bc2 (thats enough realism for me) I dont' really think there is delay. But i don't like the sprint in this game. Its really hard to stop. its realistic & immersive that i can see my camera go up and down when i alternate my steps but somehow it feels floaty. Is that suppose to emulate inertia?
 
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