How do you rotate a object in flash cs4?

  • Thread starter Thread starter Birdy Edwards
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Birdy Edwards

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I'm assuming you are using the timeline to animate your object.

Firstly you need an object which is converted to a symbol (press F8). This symbol should be the only object on the layer.

Now add 2 keyframes, one at the start and on at the end. Rotate the object however you want at these 2 keyframes.

Right click between the 2 keyframes, choose "Create Motion tween" or "Classic tween". Now click on any frame within that new tween, and open up your Properties panel - its the long one that typically sits on the right of your screen.

Choose CW/CCW in the rotation option, and type 2/3 in the textbox nearby, which will make your object rotate from your starting rotation, 2/3 cycles CW/CCW until it reaches the ending rotation.

Have fun!
 
i'm having trouble with this and im about to smash my computer if i don't find out soon, as you see im really frustrated. i want to perform a triple clockwise rotation to a objects but cs4 is so much different then cs3 and im really new to flash
 
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