The graphics engine works but I added the code
-void handleTouches: (NSSet *) touch withEvent
UIEvent *) event inView
GLView *) view
{
ranme = TRUE;
}
...and yet ranme is never set to true (IE the function does not execute upon touching the screen)!
*******************
A few notes:
A) I am running the program under I-Phone simulator version 3.1.2
How can I make sure the "gettouches" event fires?
it's actually "handletouches" not "gettouches"...
-void handleTouches: (NSSet *) touch withEvent


{
ranme = TRUE;
}
...and yet ranme is never set to true (IE the function does not execute upon touching the screen)!
*******************
A few notes:
A) I am running the program under I-Phone simulator version 3.1.2
How can I make sure the "gettouches" event fires?
it's actually "handletouches" not "gettouches"...