Like many others (uh... I guess everyone here), I've been sucking on the HD tit for quite a while, mostly recoded products.
There's 2-3 major 'packages' out there to pull together the tools and such to accomplish this, most common is the MeGUI, Handbreak, and a very early beta version of HD-Rebuilder.
What's bad about all of them, is that the programmers haven't really kept the programs up with the pieces of the puzzle, in that as the various 'bits' have been improved (or not!), they haven't exactly been quick on the ball to upgrade their programs to take advantage of the new pieces.
But, be that as it may, anyone who's dragged themselves through the process(es), gets a real education as to how much effort, and how much computing horsepower is needed to grind out a 'product'.
Now, I was there 'at the beginning' of SD/DVD recoding, circa 2001-3. I 'lived' on Doom9 for quite a while picking up tips. I built a machine (Athlon 64) to do the work, and ran it 24/7 for several years (including a CPU upgrade somewhere around 2004), until it finally simply gave up in 2006, and I built a replacement.
But the computational power needed to do the recoding is nothing short of jaw-dropping. A 4 or even 8 core fast CPU takes upwards of 4+ DAYS (at maximum quality) to grind through the bits. No wonder the number of recodes out their is actually pretty low.
I have a 'next to highest' speed 4core AMD machine (Vista), where the newest available cpu actually came out after I had the machine built. I have looked into going with the newest 3Ghz i7 6core/12thread machine (Win7), and the base machine runs around $5K, again specifically to do this 'work'. And, there are a couple motherboards out there that do TWO of those monsters (so that would be 12core/24thread), for a couple thousand more.
Quickly, one gets some real respect for those tackling this.
There's 2-3 major 'packages' out there to pull together the tools and such to accomplish this, most common is the MeGUI, Handbreak, and a very early beta version of HD-Rebuilder.
What's bad about all of them, is that the programmers haven't really kept the programs up with the pieces of the puzzle, in that as the various 'bits' have been improved (or not!), they haven't exactly been quick on the ball to upgrade their programs to take advantage of the new pieces.
But, be that as it may, anyone who's dragged themselves through the process(es), gets a real education as to how much effort, and how much computing horsepower is needed to grind out a 'product'.
Now, I was there 'at the beginning' of SD/DVD recoding, circa 2001-3. I 'lived' on Doom9 for quite a while picking up tips. I built a machine (Athlon 64) to do the work, and ran it 24/7 for several years (including a CPU upgrade somewhere around 2004), until it finally simply gave up in 2006, and I built a replacement.
But the computational power needed to do the recoding is nothing short of jaw-dropping. A 4 or even 8 core fast CPU takes upwards of 4+ DAYS (at maximum quality) to grind through the bits. No wonder the number of recodes out their is actually pretty low.
I have a 'next to highest' speed 4core AMD machine (Vista), where the newest available cpu actually came out after I had the machine built. I have looked into going with the newest 3Ghz i7 6core/12thread machine (Win7), and the base machine runs around $5K, again specifically to do this 'work'. And, there are a couple motherboards out there that do TWO of those monsters (so that would be 12core/24thread), for a couple thousand more.
Quickly, one gets some real respect for those tackling this.