Foodeefunk
New member
I'm using Blender 3d to develop a game that I will eventually want to file a copyright for. I did a little reading and it looks like they will want the first 25 and last 25 pages of source code.
My game will have pretty much no source code, because of the way I'm developing it. Blender offers button based logic bricks, that require no coding whatsoever. Some coding can be done through python, but it is unlikely my program will need it.
If there is no source code, what is the procedure for copyrighting my software? Do I simply include all the project files or what?
Thanks!
My game will have pretty much no source code, because of the way I'm developing it. Blender offers button based logic bricks, that require no coding whatsoever. Some coding can be done through python, but it is unlikely my program will need it.
If there is no source code, what is the procedure for copyrighting my software? Do I simply include all the project files or what?
Thanks!