PieLighter
New member
Old PC specs:
CPU: Intel Pentium 4 3.06GHz
RAM: 1GB
GPU: ATi Radeon 9550SE 246MB
Windows XP Home Edition SP3
New PC:
CPU: AMD Athlon II X2 255 dualcore @3.1GHz (6.2GHz total)
RAM: 4GB
GPU: AMD 760G 1.6GB DX10 compatible
Windows Vista Business SP1
Monitor refresh rate is 60Hz
A lot of my games framerates have only improved a little (with the same graphics settings as the old PC). All of my games have the option checked where the colour scheme is changed to Vista Basic (Disable desktop composition). Is it the sidebar taking up all of the memory? Or is it a case of the games are not using the resources available? I think the latter is true because:
1) NFS Shift: My old computer would not have run this game. My new PC is over the recommended specs for NFSS, let alone the minimum. Yet there was serious lag even with the lowest video settings.
2) rFactor: My old computer ran my self-built circuit at about 50FPS (DX7, most settings Low or Medium). My new one runs rFactor at DX8 with some of the low settings turned up to medium at about 30-45FPS on the same track. On other circuits it is about 30-45 but there are jumps in the frames. I have 6x as much graphics power, 4x as much RAM and double the processing power of the old computer.
A small graphics turn-up in-game lowers the framerate significantly on a far superior PC. Surely the games aren't using what is available?
I noticed somewhere that the dedicated video memory was only 256MB and the rest (about 1.4GB) was for the system. I haven't been able to tweak Vista very much yet, so perhaps this is the issue? I've already tried the -fullproc and -highprio commands in the desktop shortcuts, but to no avail.
Is there any way I can make my games use the full power of my PC?
Answers greatly appreciated.
CPU: Intel Pentium 4 3.06GHz
RAM: 1GB
GPU: ATi Radeon 9550SE 246MB
Windows XP Home Edition SP3
New PC:
CPU: AMD Athlon II X2 255 dualcore @3.1GHz (6.2GHz total)
RAM: 4GB
GPU: AMD 760G 1.6GB DX10 compatible
Windows Vista Business SP1
Monitor refresh rate is 60Hz
A lot of my games framerates have only improved a little (with the same graphics settings as the old PC). All of my games have the option checked where the colour scheme is changed to Vista Basic (Disable desktop composition). Is it the sidebar taking up all of the memory? Or is it a case of the games are not using the resources available? I think the latter is true because:
1) NFS Shift: My old computer would not have run this game. My new PC is over the recommended specs for NFSS, let alone the minimum. Yet there was serious lag even with the lowest video settings.
2) rFactor: My old computer ran my self-built circuit at about 50FPS (DX7, most settings Low or Medium). My new one runs rFactor at DX8 with some of the low settings turned up to medium at about 30-45FPS on the same track. On other circuits it is about 30-45 but there are jumps in the frames. I have 6x as much graphics power, 4x as much RAM and double the processing power of the old computer.
A small graphics turn-up in-game lowers the framerate significantly on a far superior PC. Surely the games aren't using what is available?
I noticed somewhere that the dedicated video memory was only 256MB and the rest (about 1.4GB) was for the system. I haven't been able to tweak Vista very much yet, so perhaps this is the issue? I've already tried the -fullproc and -highprio commands in the desktop shortcuts, but to no avail.
Is there any way I can make my games use the full power of my PC?
Answers greatly appreciated.