First, you have to clarify by what you mean by "create social networks" - that's a pretty general term.
Perl was originally designed as a reporting language, and through the years its been adapted and extended to handle most tasks. Its a bit long in the tooth, IMHO, and is showing its age...
Each of your players needs to act as both a client and a server, or at least one of the 4 must act as a server that relays moves to the others. Check out Net::Server; it's an extensible server module that could be adapted to do what you want (basically, receive transactions consisting of the...
First, you have to clarify by what you mean by "create social networks" - that's a pretty general term.
Perl was originally designed as a reporting language, and through the years its been adapted and extended to handle most tasks. Its a bit long in the tooth, IMHO, and is showing its age...